Death Stranding Director’s Cut’s new trailer reveals a September release date

Sony and Kojima Productions have released a new trailer for Death Stranding which shows off a number of new features that have been added, as well as a September 24 release date.

The trailer, which can be seen above, shows the game running on PlayStation 5, then proceeds to show some of the new gameplay mechanics and tools.

These include new combat mechanics, designed to make battling enemies more enjoyable. Melee attacks have been upgraded, a new ‘maser gun’ can be acquired and players can find mounted machine guns.

There’s also a new Firing Range area where players can practice their marksmanship skills in training missions.

The game also adds new support tools designed to aid players during delivery sections, including a cargo catapult that lets players fire cargo long distances.

There’s also a new support skeleton, a ‘buddy bot’ that can carry players when they’re tired and a portable jump ramp that can be placed down to let players drive over large gaps.

Other additions shown in the trailer include a Fragile Circuit racetrack, new missions and new enemy battles.

Death Stranding Director’s Cut was announced during Summer Games Fest Kickoff Live last month.

Kojima Productions confirmed in October 2020 that it was staffing up for a new game project and its art director said this March that the project was likely to be revealed relatively soon.

Summer Games Fest organiser Geoff Keighley asked Kojima during the show if he could offer any details on his next game.

The new trailer reveals a September 24 release date

“I can’t say specifically,” he responded. “It won’t be like the past, it won’t be one step at a time. It’s a drastic change, just like after 9/11, we have to adapt and think about new ways of creating, as entertainment can’t fall behind.

“I have to think about what’s going to happen in the future. If it was something like an alien coming into my game, it wouldn’t matter much about the state of the world. We could just make up any concept or ideas. But I always want to put some societal elements as a base into the game to introduce players to what’s happening and maybe they’ll think about it. Of course, all the while still be entertaining.

“With this speed of change, I need to really consider which prediction I make and which ways I introduce ideas to the player.”


Bethesda’s PS5 exclusive Ghostwire: Tokyo has been delayed into 2022

, Bethesda’s PS5 exclusive Ghostwire: Tokyo has been delayed to early 2022. The action horror title, which is in development at Resident Evil creator Shinji Mikami’s Tango Gameworks, had been due to release later this year on Sony’s console and PC. The delay means that an Xbox console version almost certainly won’t release before 2023. […]

Read More

The xScreen portable Xbox Series S display has reached its Kickstarter target in 20 minutes

, A portable screen designed to plug directly into the Xbox Series S reached its Kickstarter goal in just 20 minutes. The xScreen was announced last month ahead of its planned Kickstarter campaign, with anyone interested able to reserve the peripheral for $1 and lock in ‘early bird’ pricing of $159 (compared to the full […]

Read More

The PSP store closes today, but it looks like games will still be available on PS3 and Vita

, The store functionality on the PSP officially ends today, but it’s now emerged the games will still be available to buy. Starting today, PSP owners will no longer be able to access the PlayStation store and make purchases, nor will they be able to access any in-game stores to buy DLC. However, while it […]

Read More